Tuesday, 14 June 2011

Licence to Develop

So I finally paid for my year of iOS development , costing $99 or should I say £59. Make sure you read through ALL the documents for getting a licence certificate on your device (iPhone etc..) coz that bit may slightly baffle you , once you spend a while playing with it on your connect developers section on the website then you'll understand, and make sure you read the PDF documents for provisioning your app carefully, they tell you how to adjust xCode to accept the provisioning profile as well as what settings to change to get your app onto your device.

App is nearly ready now, then I'll see how to upload to the app store. Nice!


- N.A.D.

Monday, 6 June 2011

Progress


It's been a while since I posted here. This is of course due to the amount of study and dedication it does take to get anywhere with Objective-C, iOS framework and the Cocos2d framework as an extra for easier 2d game creation.

I've learned a hell of a lot over the last few weeks. I've read through the initial few chapters of a number of objective-c and cocos2d books, which I recommend at least. If you can stomach reading through a full book then go for it, the more knowledge you have the better and the easier you'll find following others tutorials online ( which I highly recommend).

I'm currently working through my first game to release to app store. I've followed through a whole host of online tutorials which I can't stress enough how much you should do so too. Trust me they are worth it, you'll go into creating your app knowing how must things should work and you'll have built a great library of reference material for your self.

I should be getting my developers licence by the end of this week and when I have my app ready for the store I'll post back.

Until then, just keep learning, try out new things and change everything you can to see how it affects the outcome... Then do it again.

- N.A.D.